In this tutorial, you will be learning how to create an eight legged spider walk cycle in 3ds max. Insect walk cycle is quite hard to animate as compared to the bipeds and it’s a big pain for the beginners and those who haven’t animated such type of complex rigs before. So, in this tutorial, I am going to show you how I use to animate spiders or any eight legged insect in 3ds max. The example given below uses the same technique.
I am using a very simple custom rig in which the body is controlled by a blue Shape (body control). Legs are obviously done using inverse kinematics and each ik chain is controlled by a small circle and finally all the controllers are linked to a master control (red circle).
That’s all; here is the final eight legged walk cycle of a spider. I hope you enjoyed this tutorial and if you have any suggestion or query regarding this tutorial just let me know through your comments and emails. Good Luck.